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Product and entrepreneurship

AI Product Builder Bootcamp

Find a real problem. Build the smallest product that solves it.

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Course file / ai-product-builder

problem = observe()product = test(build(problem))launch(product, honestly=True)
6 weeks12 hours weekly
Students ages 14-18

A responsible, evidence-first product course where students research users, direct AI coding tools, test a working digital product, and plan a credible first launch.

By the end

Students leave able to do the work, not just describe it.

  • Research a specific problem with real users
  • Define a focused value proposition and minimum viable product
  • Direct a coding agent with context, constraints, and acceptance criteria
  • Test, improve, position, and demonstrate a working product

Six-week curriculum

Two focused classes. One clear milestone each week.

Every class follows a deliberate rhythm: explain the concept, trace an example, demonstrate it, practice together, then apply it with support.

  1. Week 01

    Problems and people

    Observe repeated problems and learn from real behavior instead of guessing what users want.

    • Products begin with problems
    • User interviews and evidence
  2. Week 02

    Select and define the product

    Turn research into a precise opportunity, compare solutions, and choose a focused direction.

    • From research to a product opportunity
    • Brainstorming and choosing a solution
  3. Week 03

    Scope, design, and responsible AI

    Reduce the idea to one useful workflow and prepare clear instructions for an AI coding agent.

    • The smallest useful product
    • Directing AI and preparing the build
  4. Week 04

    Integration and reliability

    Build the first working vertical slice, validate its data, reproduce bugs, and verify fixes.

    • First working vertical slice
    • Data, validation, debugging, and reliability
  5. Week 05

    Users, iteration, and sustainability

    Watch real people use the product, prioritize evidence, and plan how it can keep running.

    • Usability testing with real people
    • Evidence-based iteration and basic business model
  6. Week 06

    Launch and student choice

    Position the product truthfully, identify first users, run final tests, and demonstrate the result.

    • Positioning, marketing, and capstone design
    • Final testing, product demonstration, and review

Course format

Ready for a supported, live classroom.

WeBuildSTEM provides the curriculum and live instruction. Partners provide the local learning environment and an adult staff member who stays present with the cohort.

What students need

  • Two live 60-minute classes each week
  • Teams of 2-3 students when possible
  • One course-standard editor and starter repository
  • Free-tier tools with instructor-controlled cost limits

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